| listed card | number of times Self Repair+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Self Repair+1 | # times removing listed card causes model to take Self Repair+1 | |
|---|---|---|---|---|---|
| Echo Form | 109 | 6.3 ± 0.7 | 4 | 0 | |
| TURBO | 50 | 3.7 ± 0.9 | 1 | 0 | |
| Boot Sequence | 78 | 3.6 ± 0.6 | 5 | 0 | |
| Dualcast | 618 | 3.4 ± 0.2 | 16 | 2 | |
| Curse of the Bell | 50 | 3.2 ± 0.7 | 0 | 0 | |
| Dualcast+1 | 139 | 3.0 ± 0.5 | 4 | 0 | |
| Charge Battery | 186 | 2.9 ± 0.3 | 2 | 0 | |
| Zap | 436 | 2.8 ± 0.2 | 10 | 0 | |
| Zap+1 | 325 | 2.5 ± 0.3 | 2 | 0 | |
| Leap | 117 | 2.5 ± 0.5 | 1 | 0 | |
| Strike+1 | 91 | 2.5 ± 0.5 | 2 | 0 | |
| Doom and Gloom | 82 | 2.4 ± 0.6 | 0 | 0 | |
| Sweeping Beam | 105 | 2.4 ± 0.6 | 2 | 0 | |
| Capacitor | 93 | 2.4 ± 0.8 | 1 | 3 | |
| Barrage+1 | 62 | 2.4 ± 0.9 | 1 | 0 | |
| Loop+1 | 104 | 2.3 ± 0.5 | 2 | 0 | |
| Static Discharge+1 | 79 | 2.3 ± 0.8 | 6 | 0 | |
| Ball Lightning | 334 | 2.2 ± 0.3 | 8 | 1 | |
| Sunder+1 | 65 | 2.0 ± 1.0 | 4 | 0 | |
| Ball Lightning+1 | 66 | 1.9 ± 0.6 | 0 | 1 | |
| Electrodynamics | 106 | 1.8 ± 1.0 | 3 | 2 | |
| Defend | 722 | 1.8 ± 0.2 | 9 | 2 | |
| Hologram+1 | 73 | 1.7 ± 0.8 | 2 | 1 | |
| Barrage | 56 | 1.6 ± 0.8 | 0 | 1 | |
| Strike | 678 | 1.5 ± 0.1 | 7 | 3 | |
| Melter | 62 | 1.3 ± 0.6 | 1 | 0 | |
| Compile Driver | 112 | 1.2 ± 0.5 | 1 | 1 | |
| Rebound | 54 | 1.2 ± 0.8 | 0 | 0 | |
| Defend+1 | 105 | 1.1 ± 0.5 | 2 | 0 | |
| Go for the Eyes | 91 | 1.0 ± 0.5 | 1 | 0 | |
| Loop | 68 | 1.0 ± 0.6 | 1 | 1 | |
| Genetic Algorithm | 65 | 1.0 ± 0.7 | 0 | 0 | |
| Claw | 110 | 1.0 ± 1.0 | 3 | 4 | |
| White Noise | 73 | 0.9 ± 0.5 | 0 | 0 | |
| Equilibrium | 67 | 0.9 ± 0.5 | 1 | 1 | |
| Hologram | 77 | 0.8 ± 0.6 | 2 | 3 | |
| Defragment+1 | 212 | 0.8 ± 0.3 | 2 | 1 | |
| Defragment | 68 | 0.8 ± 0.5 | 0 | 0 | |
| Biased Cognition | 61 | 0.7 ± 0.6 | 1 | 0 | |
| Core Surge | 93 | 0.7 ± 0.5 | 2 | 0 | |
| Streamline+1 | 58 | 0.6 ± 0.8 | 0 | 0 | |
| FTL | 68 | 0.5 ± 0.6 | 1 | 2 | |
| Beam Cell | 56 | 0.5 ± 0.8 | 0 | 0 | |
| Steam Barrier | 53 | 0.4 ± 0.8 | 1 | 0 | |
| Reinforced Body | 56 | 0.4 ± 0.8 | 1 | 1 | |
| Echo Form+1 | 53 | 0.3 ± 1.0 | 0 | 0 | |
| Streamline | 66 | 0.1 ± 0.6 | 0 | 0 | |
| Seek | 67 | 0.0 ± 0.5 | 0 | 0 | |
| Coolheaded | 200 | -0.1 ± 0.3 | 4 | 4 | |
| Electrodynamics+1 | 65 | -0.1 ± 0.9 | 1 | 0 | |
| Glacier | 168 | -0.1 ± 0.6 | 1 | 5 | |
| Rainbow | 54 | -0.2 ± 0.8 | 0 | 2 | |
| Chill | 92 | -0.3 ± 0.5 | 1 | 0 | |
| Buffer+1 | 69 | -0.3 ± 0.6 | 0 | 0 | |
| Cold Snap | 258 | -0.5 ± 0.3 | 1 | 2 | |
| Go for the Eyes+1 | 69 | -0.7 ± 0.9 | 2 | 2 | |
| Biased Cognition+1 | 68 | -0.8 ± 1.1 | 2 | 2 | |
| Coolheaded+1 | 113 | -0.9 ± 0.6 | 0 | 5 | |
| Creative AI+1 | 51 | -1.0 ± 0.7 | 1 | 1 | |
| Capacitor+1 | 93 | -1.1 ± 0.7 | 1 | 1 | |
| Self Repair | 94 | -3.7 ± 0.5 | 0 | 2 | |
| Self Repair+1 | 64 | -10.1 ± 1.5 | 0 | 6 |